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001006496 001__ 1006496
001006496 005__ 20250818114643.0
001006496 0247_ $$2ISBN$$a978-3-031-73715-2
001006496 0247_ $$2ISBN$$a978-3-031-73715-2; 978-3-031-73716-9
001006496 0247_ $$2ISBN$$a978-3-031-73716-9
001006496 0247_ $$2ISBN$$a978-3-031-73717-6
001006496 0247_ $$2ISSN$$a0302-9743
001006496 0247_ $$2ISSN$$a1611-3349
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001006496 0247_ $$2doi$$a10.1007/978-3-031-73716-9_33
001006496 037__ $$aRWTH-2025-02486
001006496 041__ $$aEnglish
001006496 1001_ $$0P:(DE-82)IDM04002$$aKrüger, Marcel$$b0$$eCorresponding author$$urwth
001006496 1112_ $$aHigh Performance Computing. ISC High Performance 2024
001006496 245__ $$aInsitUE - Enabling Hybrid In-situ Visualizations Through Unreal Engine and Catalyst$$honline
001006496 260__ $$aCham$$bSpringer Nature Switzerland$$c2025
001006496 260__ $$c2024
001006496 29510 $$aHigh Performance Computing. ISC High Performance 2024 International Workshops : Hamburg, Germany, May 12–16, 2024, Revised Selected Papers / edited by Michèle Weiland, Sarah Neuwirth, Carola Kruse, Tobias Weinzierl
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001006496 4900_ $$aLecture Notes in Computer Science$$v15058
001006496 500__ $$aFirst Online: 14 December 2024
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001006496 591__ $$aGermany
001006496 7001_ $$0P:(DE-82)975044$$aMilke, Jan Frieder$$b1$$urwth
001006496 7001_ $$0P:(DE-82)IDM00462$$aKuhlen, Torsten$$b2$$urwth
001006496 7001_ $$0P:(DE-82)IDM05727$$aGerrits, Tim Stefan$$b3$$urwth
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001006496 9201_ $$0I:(DE-82)124620_20151124$$k124620$$lLehr- und Forschungsgebiet Virtuelle Realität und Immersive Visualisierung$$x1
001006496 9201_ $$0I:(DE-82)120000_20140620$$k120000$$lFachgruppe Informatik$$x2
001006496 961__ $$c2025-03-12T10:31:38.754817$$x2025-03-12T10:31:38.754817$$z2025-03-12
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