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@ARTICLE{FernandezFernandez:1017642,
author = {Fernandez Fernandez, Jose Antonio and Goldade, Ryan and
Kavan, Ladislav and Bender, Jan Stephen and Herholz,
Philipp},
title = {{I}nteractive {F}acial {A}nimation: {E}nhancing {F}acial
{R}igs {W}ith {R}eal-{T}ime {S}hell {A}nd {C}ontact
{S}imulation 58},
journal = {Proceedings of the ACM on Computer Graphics and Interactive
Techniques : PACMCGIT},
volume = {8},
number = {4},
issn = {2577-6193},
address = {New York, NY},
publisher = {ACM},
reportid = {RWTH-2025-07458},
pages = {58},
year = {2025},
cin = {124720 / 120000},
ddc = {004},
cid = {$I:(DE-82)124720_20170119$ / $I:(DE-82)120000_20140620$},
typ = {PUB:(DE-HGF)16},
UT = {WOS:001553203900001},
doi = {10.1145/3747860},
url = {https://publications.rwth-aachen.de/record/1017642},
}