h1

h2

h3

h4

h5
h6


001     773782
005     20260217083623.0
024 7 _ |2 doi
|a 10.18420/muc2018-demo-0511
024 7 _ |2 SCOPUS
|a SCOPUS:2-s2.0-85138833644
024 7 _ |2 ISSN
|a 1617-5468
037 _ _ |a RWTH-2019-11285
041 _ _ |a English
100 1 _ |0 P:(DE-82)IDM03973
|a Eroglu, Sevinc
|b 0
|e Corresponding author
|u rwth
111 2 _ |a Mensch und Computer 2018
|c Dresden
|g MUC
|w Germany
245 _ _ |a Fluid Sketching: Bringing Ebru Art into VR
|h online
260 _ _ |b Gesellschaft für Informatik e.V.
|c 2018
295 1 0 |a [Mensch und Computer 2018 - Workshopband, MUC, - , Dresden, Germany]
300 _ _ |a 967-971
336 7 _ |0 33
|2 EndNote
|a Conference Paper
336 7 _ |0 PUB:(DE-HGF)8
|2 PUB:(DE-HGF)
|a Contribution to a conference proceedings
|b contrib
|m contrib
|s 1575362187_25679
336 7 _ |2 BibTeX
|a INPROCEEDINGS
336 7 _ |2 DRIVER
|a conferenceObject
336 7 _ |2 DataCite
|a Output Types/Conference Paper
336 7 _ |2 ORCID
|a CONFERENCE_PAPER
588 _ _ |a Dataset connected to DataCite
591 _ _ |a Germany
700 1 _ |0 P:(DE-82)479245
|a Weyers, Benjamin
|b 1
|u rwth
700 1 _ |0 P:(DE-82)IDM00462
|a Kuhlen, Torsten
|b 2
|u rwth
910 1 _ |0 I:(DE-588b)36225-6
|6 P:(DE-82)IDM03973
|a RWTH Aachen
|b 0
|k RWTH
910 1 _ |0 I:(DE-588b)36225-6
|6 P:(DE-82)479245
|a RWTH Aachen
|b 1
|k RWTH
910 1 _ |0 I:(DE-588b)36225-6
|6 P:(DE-82)IDM00462
|a RWTH Aachen
|b 2
|k RWTH
915 1 _ |0 StatID:(DE-HGF)0031
|2 StatID
|a Peer reviewed article
|x 0
920 1 _ |0 I:(DE-82)124620_20151124
|k 124620
|l Lehr- und Forschungsgebiet Virtuelle Realität und Immersive Visualisierung
|x 0
920 1 _ |0 I:(DE-82)022000_20140101
|k 022000
|l IT Center
|x 1
920 1 _ |0 I:(DE-82)120000_20140620
|k 120000
|l Fachgruppe Informatik
|x 2
980 _ _ |a I:(DE-82)022000_20140101
980 _ _ |a I:(DE-82)120000_20140620
980 _ _ |a I:(DE-82)124620_20151124
980 _ _ |a UNRESTRICTED
980 _ _ |a VDBINPRINT
980 _ _ |a contrib


LibraryCollectionCLSMajorCLSMinorLanguageAuthor
Marc 21