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001     996146
005     20250614051108.0
024 7 _ |2 ISBN
|a 979-8-4007-0535-9
024 7 _ |2 ISBN
|a 9798400705359
024 7 _ |2 SCOPUS
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024 7 _ |2 WOS
|a WOS:001336540500011
024 7 _ |2 doi
|a 10.1145/3641825.3687724
037 _ _ |a RWTH-2024-10417
041 _ _ |a English
100 1 _ |0 P:(DE-82)IDM05789
|a Weissker, Tim
|b 0
|e Corresponding author
|u rwth
111 2 _ |a 30. ACM Symposium on Virtual Reality Software and Technology
|c Trier
|d 2024-10-09 - 2024-10-11
|g VRST 2024
|w Germany
245 _ _ |a Semi-Automated Guided Teleportation through Immersive Virtual Environments
|h online
260 _ _ |a [Erscheinungsort nicht ermittelbar]
|b Association for Computing Machinery
|c 2024
295 1 0 |a Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology / Edited by Benjamin Weyers, Daniel Zielasko, Rob Lindeman, Stefania Serafin, Eike Langbehn, Victoria Interrante, Gerd Bruder, J. Edward Swan II, Christoph Borst, Carolin Wienrich, Rebecca Fribourg
300 _ _ |a 1-11
336 7 _ |0 33
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336 7 _ |0 PUB:(DE-HGF)7
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|a Contribution to a book
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336 7 _ |0 PUB:(DE-HGF)8
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336 7 _ |2 BibTeX
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336 7 _ |2 DRIVER
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336 7 _ |2 DataCite
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336 7 _ |2 ORCID
|a CONFERENCE_PAPER
490 0 _ |a ACM Conferences
500 _ _ |a Weitere Reihe: ACM digital library
536 _ _ |0 G:(GEPRIS)528403131
|a DFG project G:(GEPRIS)528403131 - Put me There: Eine systematische Untersuchung der Grundlagen egozentrischer selektionsbasierter Navigation in Virtueller Realität (528403131)
|c 528403131
|x 0
588 _ _ |a Dataset connected to CrossRef Conference
591 _ _ |a Germany
591 _ _ |a New Zealand
700 1 _ |0 P:(DE-82)1004422
|a Meier-Krueger, Marius
|b 1
|e Corresponding author
|u rwth
700 1 _ |0 0000-0003-1481-8359
|a Bimberg, Pauline
|b 2
|e Corresponding author
700 1 _ |0 0000-0002-0637-7701
|a Lindeman, Robert W.
|b 3
|e Corresponding author
700 1 _ |0 P:(DE-82)IDM00462
|a Kuhlen, Torsten
|b 4
|e Corresponding author
|u rwth
909 C O |o oai:publications.rwth-aachen.de:996146
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914 1 _ |y 2024
915 1 _ |0 StatID:(DE-HGF)0031
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920 1 _ |0 I:(DE-82)124620_20151124
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|l Lehr- und Forschungsgebiet Virtuelle Realität und Immersive Visualisierung
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920 1 _ |0 I:(DE-82)022000_20140101
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