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| 024 | 7 | _ | |2 doi |a 10.1145/3641825.3687744 |
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| 100 | 1 | _ | |0 P:(DE-82)IDM03973 |a Eroglu, Sevinc |b 0 |e Corresponding author |u rwth |
| 111 | 2 | _ | |a 30. ACM Symposium on Virtual Reality Software and Technology |c Trier |d 2024-10-09 - 2024-10-11 |g VRST 2024 |w Germany |
| 245 | _ | _ | |a Choose Your Reference Frame Right: An Immersive Authoring Technique for Creating Reactive Behavior |h online |
| 260 | _ | _ | |a [Erscheinungsort nicht ermittelbar] |b Association for Computing Machinery |c 2024 |
| 295 | 1 | 0 | |a Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology / Edited by Benjamin Weyers, Daniel Zielasko, Rob Lindeman, Stefania Serafin, Eike Langbehn, Victoria Interrante, Gerd Bruder, J. Edward Swan II, Christoph Borst, Carolin Wienrich, Rebecca Fribourg |
| 300 | _ | _ | |a 17, 11 Seiten |
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| 700 | 1 | _ | |0 P:(DE-82)999329 |a Sinke, Kilian |b 2 |e Corresponding author |u rwth |
| 700 | 1 | _ | |0 P:(DE-82)999331 |a Anders, David |b 3 |e Corresponding author |u rwth |
| 700 | 1 | _ | |0 P:(DE-82)IDM00462 |a Kuhlen, Torsten |b 4 |e Corresponding author |u rwth |
| 700 | 1 | _ | |0 0000-0003-4785-708X |a Weyers, Benjamin |b 5 |e Corresponding author |
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