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Supporting Gamification with an Interactive Gamification Analytics Tool (IGAT)

; ; ;

In
Addressing Global Challenges and Quality Education : 15th European Conference on Technology Enhanced Learning, EC-TEL 2020, Heidelberg, Germany, September 14–18, 2020, Proceedings / edited by Carlos Alario-Hoyos, María Jesús Rodríguez-Triana, Maren Scheffel, Inmaculada Arnedillo-Sánchez, Sebastian Maximilian Dennerlein, Seiten/Artikel-Nr: 461-466

Konferenz/Event:15. European Conference on Technology Enhanced Learning , Heidelberg , Germany , EC-TEL 2020 , 2020-09-14 - 2020-09-18

ImpressumCham : Springer

Umfang461-466

ISBN978-3-030-57716-2, 978-3-030-57717-9, 978-3-030-57718-6

ReiheLecture Notes in Computer Science ; 12315

Online
DOI: 10.1007/978-3-030-57717-9_45


Einrichtungen

  1. Lehr- und Forschungsgebiet Informatik 9 (Lerntechnologien) (122420)
  2. Fachgruppe Informatik (120000)



Dokumenttyp
Contribution to a book/Contribution to a conference proceedings

Format
online, print

Sprache
English

Anmerkung
Peer reviewed article

Externe Identnummern
SCOPUS: SCOPUS:2-s2.0-85091166718
WOS Core Collection: WOS:001351086500045

Interne Identnummern
RWTH-2020-09296
Datensatz-ID: 802191

Beteiligte Länder
Germany

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The record appears in these collections:
Document types > Events > Contributions to a conference proceedings
Document types > Books > Contributions to a book
Faculty of Computer Science (Fac.9)
Documents in print
Public records
120000
122420

 Record created 2020-09-18, last modified 2026-02-11



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